The Internet of Curious Things is our programme of inclusive and accessible projects that give everyone a chance to explore data and connect communities. With or without previous digital making or coding experiences. That's the important bit that we take to everything activity we plan.
Development of hardware and software allows the focus to be more on creative problem-solving and empowering people to be changemakers in their own communities.
Sensor nodes can be programmed in Python or via drag and drop blocks, so primary aged children who have used Scratch as a programming environment in school can immediately transfer skills. Also, by providing access to other people’s projects, new users can explore already working code and then adapt and remix the lines of code for their own applications.
Our 'Internet of Curious Things' programme aims to remove barriers to #IOT adoption. Here's feedback from one of our latest innovators who, as a septuagenarian, joined us this week with no coding experience. She left with intentions to share her 6 new project ideas.#womenintech pic.twitter.com/4lVK85iNYX— FDNdigicreate (@FDNdigicreate) November 15, 2017
Participants brought along varying levels of coding experiences, with the whole group embracing the possibilities of The Things Network and the concept of the internet of things to build their own inventions.
It was also a great opportunity to share the expansion of infrastructure and exciting possibilities with the Things North communities spanning the north of England, sparking new ideas and talking points.
More information about Things North on the link below: